Fire. Then disappear.
Guns fire automatically. Drag a vehicle to cover as incoming fire marks the ground. Stay still too long and the enemy finds your range.
SIX OPERATIONS / ONE BATTERY
HOLD THE HIGH GROUND.
The sky gives you a warning.
What you do next wins the battle.
01 / THE BATTLEFIELD
POSITION IS EVERYTHINGYour guns find their range. You make the calls. Move three vehicles through broken ground, keep the enemy guessing, and fight for the relay that controls the ridge.
Guns fire automatically. Drag a vehicle to cover as incoming fire marks the ground. Stay still too long and the enemy finds your range.
Pause the battle to plan your next move. Split your battery, choose your positions, and give every vehicle a way out.
Hold the relay to build your score, or destroy the opposing battery. The high ground is only useful if you can keep it.
02 / THE CAMPAIGN
FROM FIRST CONTACT TO THE FINAL RELAYSix operations. Shifting winds. Heavier resistance.
Bring your battery home, refit, and push forward.
OPERATION 01 / 06OPENING CONTACT / SHELTERED VALLEY
A quiet valley. A contested relay. Learn to move under fire and bring your first signal online.
03 / THE ARMORY
REFIT. REPAIR. REDEPLOY.Turn victories into stronger armor and new ordnance. Buy an upgrade once, swap owned weapons freely, and deploy fully repaired for the next operation.
01 / ARTILLERY
High-explosive shells, siege rounds, and rapid fire. Wind, drag, and gravity shape every trajectory.
155 MM HE · SIEGE HE · RAPID HE02 / ROCKETS
Six-round barrages trade reload time for pressure. Motor thrust carries each rocket into its coast.
6 ROCKETS · 11 SECOND RELOAD03 / GUIDED MISSILES
Guidance trims launch drift toward a fixed aim point. An enemy that moves can still escape the impact.
2 MISSILES · 9 SECOND RELOADThree armor tiers. One persistent battery. Defeat keeps your equipment and campaign progress intact. Regroup and try a different approach.
DEVELOPMENT IN PROGRESS
Salvo Ridge is in development for iOS and Android.
Release details will be posted here.